Motivations

Motivational goals:

Political power

Good church

Evil church

Power to the people

Wealth

Glory

Military rank

Anti-civilization

Pro civilization

Selfless

Knowledge

Rewards:

Status

Holy influence

Unholy influence

Allies

Money, goods

Fame

Lackeys, Respect

Primal power

Land or structures

Respect, Envy

Arcane power

Quests:

Quell citizens, embarras rival, assassination

Establish altar, thwart unholy, God mandate

Perform sacrifice, Curse holy, god mandate

Appeal to lord, train commoners, reduce oppresion

Mercantile, thievery, mercenary

Monster hunt, tournaments

Train troops, fight outer enemies

Free livestock, burn buildings, guard wilds

Protect builders, quell raiders

Help the poor, stand to the death

Investigate ruins, recover artifacts

Motivations

Points of Light DigitalCulture